Wonderboy: Original brukermanual
"Highly playable and addictive - capturing all the fun of the cartoon
1 - ONE PLAYER GAME
2 - TWO PLAYER GAME
ENTER - PAUSE
O - LEFT
R - RIGHT
Q - JUMP
Any key on the bottom row of keyboard - run faster/jump higher/throw axe.
SYMBOL SHIFT and BREAK - Reset the game.
The programme automatically scans for Sinclair and Kempston joysticks.
WONDER BOY starts off on a long and hazardous journey, his ultimate mission
to rescue his girlfriend Tina, kidnapped by the evil KING.
KING lives in a faraway place, across seven bizarre and treacherous
territories. Each territory is made up of four lands and each land consists
of four areas. When you have reached the end of each territory you will have
to defeat a mad Ogre to progress to the next level.
On your way, jump over various obstacles including boulders and bonfires and
kill attacking nasties such as bees, snakes and killer frogs. Whenever you
see a giant egg, open it, as it will always have something for you such as
a skateboard or a fairy who may protect you for a while. Do not forget
to boost your strength and collect bonus points by eating exotic fruit
or (not so exotic) junk food.
At the top left of the screen the number of lives remaining are shown. Just
beneath this is a box which will display the stone axe when you have picked
it up. Immediately to the right of the box are three icons representing
the first three lands; upon completing a land the icon for that land will
light up. When the last of the tree icons is lit, they will scroll off
revealing a new land to be completed.
Mid way at the top of the screen your score and the highest score achieved
are shown. Under this is your Vitality Meter which may be topped up by
collecting certain objects or finishing a land. You must get to the end of
a land before this reads zero.
Any vitality you have left at the end of a land wll be converted into a
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